"Organon" is a collaborative project conducted by Karen Nguyen, Leslie Basa, Nina Seiler, Sasha Moldavsky, and Sekahng Oh, five Visual Arts students at the University of California, San Diego (UCSD). The project was constructed for VIS 145B, a UCSD course focusing on time- and process-based digital media. The assignment for this project was to design a 3D model of a space using Blender, an open source creation suite for 3D content, and to graphically represent Bluetooth activity within this area. Blender contains a range of versatile functions, including tools for 3D modeling and animation, a game engine, as well as a built-in Python scripting interface. With its immense online support community and programming capabilities, it can be utilized for any number of projects and simulations. For this particular project, a combination of 3D graphics and scripting was needed and Blender fulfilled this requirement.

Within recent years, Bluetooth wireless technology has become increasingly integrated into everyday life. This development arises from the fact that it provides methods for secure communication between electronic devices, while eliminating the use of cables. Thus, many electronic devices, including mobile phones and laptops, incorporate this relatively new technology. This advancement led to the growth of a virtual layer superimposed on the physical world. The aim of “Organon” was to draw a conclusion about the transactions within a specified area by tracking the amount of Bluetooth devices existing in this space.